Wow. Just days after finding out that “Parachuted In” is a finalist for a Deadline Club Award, I learn that it also won a 2017 National Headliner Award.
Unity
“Parachute Kids” game a finalist for Deadline Club Award
Just discovered today that a journalism game I helped create for The Hechinger Report this past summer is a finalist for a Deadline Club Award for Digital Innovation!
I published my first journalism game!!
The narrative-driven choice-based game puts the player in the shoes of a “parachute kid,” a teenager from China who arrives in the U.S. to learn English and enter an American university, all while living alone.